Hands-On With Nvidia’s Titan X (Pascal) In SLI – Tom’s Hardware


Two Titan X (Pascal) In SLI: Nvidia dropped the GeForce brand too late in development.

Let me start with what this article is not about. It’s not about value. It’s not about mainstream (or even enthusiast) gaming. It’s not about comparing AMD and Nvidia.

Now that official support for three- and four-way SLI in games is gone, this article is about the pinnacle of performance achievable in late 2016 with Nvidia’s Pascal architecture, assuming money is no object.

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